Incoming Transmission from:
Posts: 55
Gender: FTM
Pronouns: him, his, he, himself
Status: Available
Post Frequency: Multiple Times a day
Post Style: Post Matching unexpected
Narrative Style: Third person
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Post by Rob on Feb 26, 2014 4:52:50 GMT
Any point you leave the safety of Abel Township you are in a rapidfire zone, this means posts should be shorter and quicker. You also become at risk of attracting shambling hoardes of the undead. Should this occur you will be notified by a post from the zombies account (who'll be making an appearance below) stating the following:
At this point you are advised to pick up your post speed. So for example if you've been doing a post every 24 hours in that thread, you may want to increase that to one every twelve hours.
If you do not you will get a second warning which will read similar to this:
At this point you would need to pick up your pace even more - so for example from doing a post every 24 hours to two-three in a 12 hour period.
You will know when you have escaped the zombies by if a post like this gets posted:
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Incoming Transmission from:
Posts: 55
Gender: FTM
Pronouns: him, his, he, himself
Status: Available
Post Frequency: Multiple Times a day
Post Style: Post Matching unexpected
Narrative Style: Third person
Likes 0
Triggers
Clear visual description of injuries to people
Close
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Post by Rob on Feb 26, 2014 4:55:19 GMT
This is what the zombie account looks like - just for anyone curious.
Graarghhh! Brains!
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Incoming Transmission from:
Posts: 55
Gender: FTM
Pronouns: him, his, he, himself
Status: Available
Post Frequency: Multiple Times a day
Post Style: Post Matching unexpected
Narrative Style: Third person
Likes 0
Triggers
Clear visual description of injuries to people
Close
|
Post by Rob on Mar 24, 2014 7:23:11 GMT
Optional using the dice system - If you want to take a risk and a gamble then you can roll three dice. Should your total roll amount when the three dice are added together end under 4 then something bad happens (you trip on a tree root etc). If you get between 5 and 14 total nothing has changed. If you get 15 - 18 something good happens - either you find something, or something distracts the zombies etc.
However the major gamble is regarding two sides of the dice. Should you roll the skull your character is killed instantly. They will be overwhelmed by the hoarde and become part of the shambling dead. Should you roll a Shield your character finds shelter.
Do you want to risk the dice?
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